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vits-piper-vi_VN-vivos-x_low

Info about this model

This model is converted from https://huggingface.co/rhasspy/piper-voices/tree/main/vi/vi_VN/vivos/x_low

Number of speakersSample rate
6516000

Download the model

Click to expand

Model download address

https://github.com/k2-fsa/sherpa-onnx/releases/download/tts-models/vits-piper-vi_VN-vivos-x_low.tar.bz2

Android APK

Click to expand

The following table shows the Android TTS Engine APK with this model for sherpa-onnx v1.13.2

ABIURL中国镜像
arm64-v8aDownload下载
armeabi-v7aDownload下载
x86_64Download下载
x86Download下载

If you don’t know what ABI is, you probably need to select arm64-v8a.

The source code for the APK can be found at

https://github.com/k2-fsa/sherpa-onnx/tree/master/android/SherpaOnnxTtsEngine

Please refer to the documentation for how to build the APK from source code.

More Android APKs can be found at

https://k2-fsa.github.io/sherpa/onnx/tts/apk-engine.html

C API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with C API.

#include <stdio.h>
#include <string.h>

#include "sherpa-onnx/c-api/c-api.h"

int main() {
  SherpaOnnxOfflineTtsConfig config;
  memset(&config, 0, sizeof(config));

  config.model.vits.model = "vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx";
  config.model.vits.tokens = "vits-piper-vi_VN-vivos-x_low/tokens.txt";
  config.model.vits.data_dir = "vits-piper-vi_VN-vivos-x_low/espeak-ng-data";
  config.model.num_threads = 1;

  // If you want to see debug messages, please set it to 1
  config.model.debug = 0;

  const SherpaOnnxOfflineTts *tts = SherpaOnnxCreateOfflineTts(&config);

  const char *text = "Nước cũ đào gỗ mới, sông cũ chảy nước mới";

  SherpaOnnxGenerationConfig gen_cfg;
  memset(&gen_cfg, 0, sizeof(gen_cfg));
  gen_cfg.sid = 0;
  gen_cfg.speed = 1.0;

  const SherpaOnnxGeneratedAudio *audio =
      SherpaOnnxOfflineTtsGenerateWithConfig(tts, text, &gen_cfg, NULL, NULL);

  SherpaOnnxWriteWave(audio->samples, audio->n, audio->sample_rate,
                      "./test.wav");

  // You need to free the pointers to avoid memory leak in your app
  SherpaOnnxDestroyOfflineTtsGeneratedAudio(audio);
  SherpaOnnxDestroyOfflineTts(tts);

  printf("Saved to ./test.wav\n");

  return 0;
}

In the following, we describe how to compile and run the above C example.

cd /tmp
git clone https://github.com/k2-fsa/sherpa-onnx
cd sherpa-onnx
mkdir build-shared
cd build-shared

cmake  -DSHERPA_ONNX_ENABLE_C_API=ON  -DCMAKE_BUILD_TYPE=Release  -DBUILD_SHARED_LIBS=ON  -DCMAKE_INSTALL_PREFIX=/tmp/sherpa-onnx/shared  ..

make
make install

You can find required header file and library files inside /tmp/sherpa-onnx/shared.

Assume you have saved the above example file as /tmp/test-piper.c. Then you can compile it with the following command:

gcc   -I /tmp/sherpa-onnx/shared/include   -L /tmp/sherpa-onnx/shared/lib   -lsherpa-onnx-c-api   -lonnxruntime   -o /tmp/test-piper   /tmp/test-piper.c

Now you can run

cd /tmp

# Assume you have downloaded the model and extracted it to /tmp
./test-piper

You probably need to run

# For Linux
export LD_LIBRARY_PATH=/tmp/sherpa-onnx/shared/lib:$LD_LIBRARY_PATH

# For macOS
export DYLD_LIBRARY_PATH=/tmp/sherpa-onnx/shared/lib:$DYLD_LIBRARY_PATH

before you run /tmp/test-piper.

Please see the documentation at

https://k2-fsa.github.io/sherpa/onnx/c-api/index.html

Python API

Click to expand

Assume you have installed sherpa-onnx via

pip install sherpa-onnx

and you have downloaded the model from

https://github.com/k2-fsa/sherpa-onnx/releases/download/tts-models/vits-piper-vi_VN-vivos-x_low.tar.bz2

You can use the following code to play with vits-piper-vi_VN-vivos-x_low

import sherpa_onnx
import soundfile as sf

config = sherpa_onnx.OfflineTtsConfig(
    model=sherpa_onnx.OfflineTtsModelConfig(
        vits=sherpa_onnx.OfflineTtsVitsModelConfig(
            model="vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx",
            data_dir="vits-piper-vi_VN-vivos-x_low/espeak-ng-data",
            tokens="vits-piper-vi_VN-vivos-x_low/tokens.txt",
        ),
        num_threads=1,
    ),
)

if not config.validate():
    raise ValueError("Please check your config")

tts = sherpa_onnx.OfflineTts(config)
audio = tts.generate(text="Nước cũ đào gỗ mới, sông cũ chảy nước mới",
                     sid=0,
                     speed=1.0)

sf.write("test.mp3", audio.samples, samplerate=audio.sample_rate)

C++ API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with C++ API.

#include <cstdint>
#include <cstdio>
#include <string>

#include "sherpa-onnx/c-api/cxx-api.h"

static int32_t ProgressCallback(const float *samples, int32_t num_samples,
                                float progress, void *arg) {
  fprintf(stderr, "Progress: %.3f%%\n", progress * 100);
  // return 1 to continue generating
  // return 0 to stop generating
  return 1;
}

int32_t main(int32_t argc, char *argv[]) {
  using namespace sherpa_onnx::cxx; // NOLINT
  OfflineTtsConfig config;
  config.model.vits.model = "vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx";
  config.model.vits.tokens = "vits-piper-vi_VN-vivos-x_low/tokens.txt";
  config.model.vits.data_dir = "vits-piper-vi_VN-vivos-x_low/espeak-ng-data";
  config.model.num_threads = 1;

  // If you want to see debug messages, please set it to 1
  config.model.debug = 0;

  std::string filename = "./test.wav";
  std::string text = "Nước cũ đào gỗ mới, sông cũ chảy nước mới";

  auto tts = OfflineTts::Create(config);

  GenerationConfig gen_cfg;
  gen_cfg.sid = 0;
  gen_cfg.speed = 1.0; // larger -> faster in speech speed

#if 0
  // If you don't want to use a callback, then please enable this branch
  GeneratedAudio audio = tts.Generate(text, gen_cfg);
#else
  GeneratedAudio audio = tts.Generate(text, gen_cfg, ProgressCallback);
#endif

  WriteWave(filename, {audio.samples, audio.sample_rate});

  fprintf(stderr, "Input text is: %s\n", text.c_str());
  fprintf(stderr, "Speaker ID is: %d\n", gen_cfg.sid);
  fprintf(stderr, "Saved to: %s\n", filename.c_str());

  return 0;
}

In the following, we describe how to compile and run the above C++ example.

cd /tmp
git clone https://github.com/k2-fsa/sherpa-onnx
cd sherpa-onnx
mkdir build-shared
cd build-shared

cmake  -DSHERPA_ONNX_ENABLE_C_API=ON  -DCMAKE_BUILD_TYPE=Release  -DBUILD_SHARED_LIBS=ON  -DCMAKE_INSTALL_PREFIX=/tmp/sherpa-onnx/shared  ..

make
make install

You can find required header file and library files inside /tmp/sherpa-onnx/shared.

Assume you have saved the above example file as /tmp/test-piper.cc. Then you can compile it with the following command:

g++   -std=c++17   -I /tmp/sherpa-onnx/shared/include   -L /tmp/sherpa-onnx/shared/lib   -lsherpa-onnx-cxx-api   -lsherpa-onnx-c-api   -lonnxruntime   -o /tmp/test-piper   /tmp/test-piper.cc

Now you can run

cd /tmp

# Assume you have downloaded the model and extracted it to /tmp
./test-piper

You probably need to run

# For Linux
export LD_LIBRARY_PATH=/tmp/sherpa-onnx/shared/lib:$LD_LIBRARY_PATH

# For macOS
export DYLD_LIBRARY_PATH=/tmp/sherpa-onnx/shared/lib:$DYLD_LIBRARY_PATH

before you run /tmp/test-piper.

Please see the documentation at

https://k2-fsa.github.io/sherpa/onnx/c-api/index.html

Rust API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with Rust API.

use sherpa_onnx::{
    GenerationConfig, OfflineTts, OfflineTtsConfig, OfflineTtsVitsModelConfig,
};

fn main() {
    let config = OfflineTtsConfig {
        model: sherpa_onnx::OfflineTtsModelConfig {
            vits: OfflineTtsVitsModelConfig {
                model: Some("vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx".into()),
                tokens: Some("vits-piper-vi_VN-vivos-x_low/tokens.txt".into()),
                data_dir: Some("vits-piper-vi_VN-vivos-x_low/espeak-ng-data".into()),
                ..Default::default()
            },
            num_threads: 2,
            debug: false,
            ..Default::default()
        },
        ..Default::default()
    };

    let tts = OfflineTts::create(&config).expect("Failed to create OfflineTts");

    println!("Sample rate: {}", tts.sample_rate());
    println!("Num speakers: {}", tts.num_speakers());

    let text = "Nước cũ đào gỗ mới, sông cũ chảy nước mới";

    let gen_config = GenerationConfig {
        sid: 0,
        speed: 1.0,
        ..Default::default()
    };

    let audio = tts
        .generate_with_config(
            text,
            &gen_config,
            Some(|_samples: &[f32], progress: f32| -> bool {
                println!("Progress: {:.1}%", progress * 100.0);
                true
            }),
        )
        .expect("Generation failed");

    let filename = "./test.wav";
    if audio.save(filename) {
        println!("Saved to: {}", filename);
    } else {
        eprintln!("Failed to save {}", filename);
    }
}

Please refer to the Rust API documentation for how to build and run the above Rust example.

Node.js (addon) API

Click to expand

You need to install the sherpa-onnx-node npm package first:

npm install sherpa-onnx-node

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with the Node.js addon API.

const sherpa_onnx = require('sherpa-onnx-node');

function createOfflineTts() {
  const config = {
    model: {
      vits: {
        model: 'vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx',
        tokens: 'vits-piper-vi_VN-vivos-x_low/tokens.txt',
        dataDir: 'vits-piper-vi_VN-vivos-x_low/espeak-ng-data',
      },
      debug: true,
      numThreads: 1,
      provider: 'cpu',
    },
    maxNumSentences: 1,
  };
  return new sherpa_onnx.OfflineTts(config);
}

const tts = createOfflineTts();

const text = 'Nước cũ đào gỗ mới, sông cũ chảy nước mới';

const generationConfig = new sherpa_onnx.GenerationConfig({
  sid: 0,
  speed: 1.0,
  silenceScale: 0.2,
});

let start = Date.now();
const audio = tts.generate({text, generationConfig});
let stop = Date.now();
const elapsed_seconds = (stop - start) / 1000;
const duration = audio.samples.length / audio.sampleRate;
const real_time_factor = elapsed_seconds / duration;
console.log('Wave duration', duration.toFixed(3), 'seconds');
console.log('Elapsed', elapsed_seconds.toFixed(3), 'seconds');
console.log(
    `RTF = ${elapsed_seconds.toFixed(3)}/${duration.toFixed(3)} =`,
    real_time_factor.toFixed(3));

const filename = 'test.wav';
sherpa_onnx.writeWave(
    filename, {samples: audio.samples, sampleRate: audio.sampleRate});

console.log(`Saved to ${filename}`);

Please refer to the Node.js addon API documentation for more details.

Dart API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with Dart API.

import 'package:sherpa_onnx/sherpa_onnx.dart' as sherpa_onnx;

void main() {
  final vits = sherpa_onnx.OfflineTtsVitsModelConfig(
    model: 'vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx',
    tokens: 'vits-piper-vi_VN-vivos-x_low/tokens.txt',
    dataDir: 'vits-piper-vi_VN-vivos-x_low/espeak-ng-data',
  );

  final modelConfig = sherpa_onnx.OfflineTtsModelConfig(
    vits: vits,
    numThreads: 1,
    debug: true,
  );
  final config = sherpa_onnx.OfflineTtsConfig(
    model: modelConfig,
    maxNumSenetences: 1,
  );

  final tts = sherpa_onnx.OfflineTts(config);
  final genConfig = sherpa_onnx.OfflineTtsGenerationConfig(
    sid: 0,
    speed: 1.0,
    silenceScale: 0.2,
  );
  final audio = tts.generateWithConfig(text: 'Nước cũ đào gỗ mới, sông cũ chảy nước mới', config: genConfig);
  tts.free();

  sherpa_onnx.writeWave(
    filename: 'test.wav',
    samples: audio.samples,
    sampleRate: audio.sampleRate,
  );
  print('Saved to test.wav');
}

Please refer to the Dart API documentation for more details.

Swift API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with Swift API.

func run() {
  let vits = sherpaOnnxOfflineTtsVitsModelConfig(
    model: "vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx",
    lexicon: "",
    tokens: "vits-piper-vi_VN-vivos-x_low/tokens.txt",
    dataDir: "vits-piper-vi_VN-vivos-x_low/espeak-ng-data"
  )
  let modelConfig = sherpaOnnxOfflineTtsModelConfig(vits: vits)
  var ttsConfig = sherpaOnnxOfflineTtsConfig(model: modelConfig)

  let tts = SherpaOnnxOfflineTtsWrapper(config: &ttsConfig)

  let text = "Nước cũ đào gỗ mới, sông cũ chảy nước mới"
  var genConfig = SherpaOnnxGenerationConfigSwift()
  genConfig.sid = 0
  genConfig.speed = 1.0
  genConfig.silenceScale = 0.2

  let audio = tts.generateWithConfig(text: text, config: genConfig, callback: nil, arg: nil)
  let filename = "test.wav"
  let ok = audio.save(filename: filename)
  if ok == 1 {
    print("Saved to \(filename)")
  } else {
    print("Failed to save \(filename)")
  }
}

@main
struct App {
  static func main() {
    run()
  }
}

Please refer to the Swift API documentation for more details.

C# API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with C# API.

using SherpaOnnx;

var config = new OfflineTtsConfig();
config.Model.Vits.Model = "vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx";
config.Model.Vits.Tokens = "vits-piper-vi_VN-vivos-x_low/tokens.txt";
config.Model.Vits.DataDir = "vits-piper-vi_VN-vivos-x_low/espeak-ng-data";
config.Model.NumThreads = 1;
config.Model.Debug = 1;
config.Model.Provider = "cpu";
config.MaxNumSentences = 1;

var tts = new OfflineTts(config);
var text = "Nước cũ đào gỗ mới, sông cũ chảy nước mới";

OfflineTtsGenerationConfig genConfig = new OfflineTtsGenerationConfig();
genConfig.Sid = 0;
genConfig.Speed = 1.0f;
genConfig.SilenceScale = 0.2f;

var audio = tts.GenerateWithConfig(text, genConfig, null);
var ok = audio.SaveToWaveFile("./test.wav");

if (ok)
{
  Console.WriteLine("Saved to ./test.wav");
}
else
{
  Console.WriteLine("Failed to save ./test.wav");
}

Please refer to the C# API documentation for more details.

Kotlin API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with Kotlin API.

package com.k2fsa.sherpa.onnx

fun main() {
  var config = OfflineTtsConfig(
    model = OfflineTtsModelConfig(
      vits = OfflineTtsVitsModelConfig(
        model = "vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx",
        tokens = "vits-piper-vi_VN-vivos-x_low/tokens.txt",
        dataDir = "vits-piper-vi_VN-vivos-x_low/espeak-ng-data",
      ),
      numThreads = 1,
      debug = true,
    ),
  )
  val tts = OfflineTts(config = config)
  val genConfig = GenerationConfig(
    sid = 0,
    speed = 1.0f,
    silenceScale = 0.2f,
  )
  val audio = tts.generateWithConfigAndCallback(
    text = "Nước cũ đào gỗ mới, sông cũ chảy nước mới",
    config = genConfig,
    callback = ::callback,
  )
  audio.save(filename = "test.wav")
  tts.release()
  println("Saved to test.wav")
}

fun callback(samples: FloatArray): Int {
  // 1 means to continue
  // 0 means to stop
  return 1
}

Please refer to the Kotlin API documentation for more details.

Java API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with Java API.

import com.k2fsa.sherpa.onnx.*;

public class TtsDemo {
  public static void main(String[] args) {
    var vits = new OfflineTtsVitsModelConfig();
    vits.setModel("vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx");
    vits.setTokens("vits-piper-vi_VN-vivos-x_low/tokens.txt");
    vits.setDataDir("vits-piper-vi_VN-vivos-x_low/espeak-ng-data");

    var modelConfig = new OfflineTtsModelConfig();
    modelConfig.setVits(vits);
    modelConfig.setNumThreads(1);
    modelConfig.setDebug(true);

    var config = new OfflineTtsConfig();
    config.setModel(modelConfig);
    config.setMaxNumSentences(1);

    var tts = new OfflineTts(config);
    var text = "Nước cũ đào gỗ mới, sông cũ chảy nước mới";

    var genConfig = new GenerationConfig();
    genConfig.setSid(0);
    genConfig.setSpeed(1.0f);
    genConfig.setSilenceScale(0.2f);

    var audio = tts.generateWithConfigAndCallback(text, genConfig, (samples) -> {
      // 1 means to continue, 0 means to stop
      return 1;
    });

    audio.save("test.wav");
    tts.release();
    System.out.println("Saved to test.wav");
  }
}

Please refer to the Java API documentation for more details.

Pascal API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with Pascal API.

program test_piper;

{$mode objfpc}

uses
  SysUtils,
  sherpa_onnx;

var
  Config: TSherpaOnnxOfflineTtsConfig;
  Tts: TSherpaOnnxOfflineTts;
  Audio: TSherpaOnnxGeneratedAudio;
  GenConfig: TSherpaOnnxGenerationConfig;

begin
  FillChar(Config, SizeOf(Config), 0);

  Config.Model.Vits.Model := 'vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx';
  Config.Model.Vits.Tokens := 'vits-piper-vi_VN-vivos-x_low/tokens.txt';
  Config.Model.Vits.DataDir := 'vits-piper-vi_VN-vivos-x_low/espeak-ng-data';
  Config.Model.NumThreads := 1;
  Config.Model.Debug := True;
  Config.MaxNumSentences := 1;

  Tts := TSherpaOnnxOfflineTts.Create(@Config);

  GenConfig.Sid := 0;
  GenConfig.Speed := 1.0;
  GenConfig.SilenceScale := 0.2;

  Audio := Tts.GenerateWithConfig('Nước cũ đào gỗ mới, sông cũ chảy nước mới', @GenConfig, nil);

  WriteWave('./test.wav', Audio.Samples, Audio.N, Audio.SampleRate);

  WriteLn('Saved to ./test.wav');

  Audio.Free;
  Tts.Free;
end.

Please refer to the Pascal API documentation for more details.

Go API

Click to expand

You can use the following code to play with vits-piper-vi_VN-vivos-x_low with Go API.

package main

import (
	"fmt"
	sherpa "github.com/k2-fsa/sherpa-onnx-go/sherpa_onnx"
)

func main() {
	config := sherpa.OfflineTtsConfig{
		Model: sherpa.OfflineTtsModelConfig{
			Vits: sherpa.OfflineTtsVitsModelConfig{
				Model:   "vits-piper-vi_VN-vivos-x_low/vi_VN-vivos-x_low.onnx",
				Tokens:  "vits-piper-vi_VN-vivos-x_low/tokens.txt",
				DataDir: "vits-piper-vi_VN-vivos-x_low/espeak-ng-data",
			},
			NumThreads: 1,
			Debug:      true,
		},
		MaxNumSentences: 1,
	}

	tts := sherpa.NewOfflineTts(&config)
	defer tts.Delete()

	text := "Nước cũ đào gỗ mới, sông cũ chảy nước mới"

	genConfig := sherpa.GenerationConfig{
		Sid:          0,
		Speed:        1.0,
		SilenceScale: 0.2,
	}

	audio := tts.GenerateWithConfig(text, &genConfig, nil)

	filename := "./test.wav"
	sherpa.WriteWave(filename, audio.Samples, audio.SampleRate)

	fmt.Printf("Saved to %s\n", filename)
}

Please refer to the Go API documentation for more details.

Samples

For the following text:

Nước cũ đào gỗ mới, sông cũ chảy nước mới

sample audios for different speakers are listed below:

Speaker 0

Speaker 1

Speaker 2

Speaker 3

Speaker 4

Speaker 5

Speaker 6

Speaker 7

Speaker 8

Speaker 9

Speaker 10

Speaker 11

Speaker 12

Speaker 13

Speaker 14

Speaker 15

Speaker 16

Speaker 17

Speaker 18

Speaker 19

Speaker 20

Speaker 21

Speaker 22

Speaker 23

Speaker 24

Speaker 25

Speaker 26

Speaker 27

Speaker 28

Speaker 29

Speaker 30

Speaker 31

Speaker 32

Speaker 33

Speaker 34

Speaker 35

Speaker 36

Speaker 37

Speaker 38

Speaker 39

Speaker 40

Speaker 41

Speaker 42

Speaker 43

Speaker 44

Speaker 45

Speaker 46

Speaker 47

Speaker 48

Speaker 49

Speaker 50

Speaker 51

Speaker 52

Speaker 53

Speaker 54

Speaker 55

Speaker 56

Speaker 57

Speaker 58

Speaker 59

Speaker 60

Speaker 61

Speaker 62

Speaker 63

Speaker 64